At Long Last...

It's been a long time coming - us here at South Orchard Studios are finally ready to start talking about The Neural Network again!

The past few months (almost a year) of silence can be mostly blamed on 1. laziness and 2. being busy. The whole team at SoS just graduated from college with our various undergraduate degrees, which meant the past few months have been stressful, both related to school and related to figuring out your life after college.

But, that all being said, we now all have our ducks in a row and are ready to give the final push to get The Neural Network out the door and into your hands!

At this point we have a limited number of remaining tasks. I am focusing on adding a few additional puzzles to keep the game's pace up, as well as doing general polishing. The initial game had, like, no puzzles, but adding more we think makes the game more intellectually fulfilling and is arguably the main culprit behind the extended development time.

Caitlin is wrapping up dialogue and music. She is polishing up old content while filling in the remaining gaps in our game.

Our goal is to have most of this stuff wrapped up by the end of the month to begin the ambiguous polish phase which could take a week, or it could take a few months. We're hoping for the former.

I hope to pepper this blog with additional development flair in the coming weeks leading up to the release announcement and when The Neural Network officially drops! Thanks for your patience over the past few years, the end is in sight for both the dev teams and our fans!